31102 Game Design Studio 1
6cpRequisite(s): ((31262 Introduction to Computer Game Design OR 31002 Introduction to Computer Game Design) AND 78 credit points of completed study in C10229 Bachelor of Science in Games Development)
Undergraduate
This subject teaches students how to design, develop and implement a game based on client specifications. Students examine the game mechanics for multiple indie and experimental games in developing their own game mechanics. A player-centric approach to design is used where new ideas are tested continuously with end users. Students work in teams taking on roles similar to those found in game development companies. They work independently under supervision and with guidance, but are ultimately responsible for the final project delivery and presentation.
Detailed subject description.
Fee information
- 2013 contribution for commencing Commonwealth-supported students: $1045 (Note: Students who commenced prior to 1 January 2010 should consult the Fees Calculator by Subject for relevant student contribution charges for Commonwealth-supported students. Not all students are eligible for Commonwealth-supported places.)
- 2013 amount for undergraduate domestic fee-paying students: $3094 (Note: Fees for postgraduate domestic fee-paying students and international students are charged according to the course they are enrolled in. Students should refer to the annual fees schedule.)
- Subject EFTSL: 0.125
Access conditions
Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at access conditions and My Student Admin.