University of Technology SydneyHandbook 2007

C04212v1 Master of Animation

Award(s): Master of Animation (MAnim)
UAC code: 942123 (Autumn semester)
CRICOS code: 051467J
Load credit points: 72
Course EFTSL: 1.5
Faculty/institute responsible: Design, Architecture and Building
Collaborating faculty/institute: Information Technology; Humanities and Social Sciences
Location: City campus

Overview
Course aims
Career options
Additional admission requirements
Course duration and attendance
Course structure
Course completion requirements
Other information

Overview

This new course provides practising animators and graduates of animation or related fields the opportunity to achieve a Master's degree by a combination of coursework and project work.

The course involves a cross-disciplinary study of animation offered by three faculties: Information Technology, Humanities and Social Sciences, and Design, Architecture and Building. It reflects their teaching strengths in digital design, animation, programming and production. It is the first postgraduate course to offer a Master of Animation rather than just a major in animation.

Course aims

The course comprises a combination of coursework, research and project work. Coursework areas include traditional film animation, 2D and 3D digital animation, graphic visualisation, object-oriented programming and animation studies, culminating in the production of a short animated work. Animation production is undertaken as project work in the final semester and provides an opportunity for students to explore an area of particular interest or professional benefit. This may be undertaken as individual work or as part of a collaborative team.

Career options

Career options include positions in animation, including animation for the Internet, architecture, character design, computer game software design, experimental animation, feature film production, film and television graphics, special effects and storyboard design.

Additional admission requirements

Applicants may possess a recognised undergraduate degree with a major in an area of animation, design, media studies or production, information technology or visual arts, and have a demonstrated interest in animation design, animation studies or animation production. Applicants with considerable professional experience but without formal qualifications may be admitted to the course on the basis of that professional experience.

Course duration and attendance

The course may be completed in one-and-a-half years of full-time study, or three years of part-time study.

Course structure

The course comprises 72 credit points of study. Students must choose 24 credit points of project subjects, 30 credit points of core subjects and 18 credit points from an approved program of elective subjects.

Each student is assisted by the Course Coordinator to develop a pattern of study best suited to his or her needs.

Course completion requirements

STM90581 Core subjects 30cp
CBK90463 Animation Project choice 24cp
CBK90464 Animation subjects choice 18cp
Total 72cp

 
Year 1
Autumn semester
57130 Animation Concepts Seminar 6cp
32543 Advanced 3D Computer Animation 6cp
57108 Film Animation 6cp
89200 Graphic Visualisation 6cp
Spring semester
89201 Animation Genres Seminar 6cp
Select 18 credit points from the following options: 18cp
32501 Computer Graphics6cp 
32510 Principles of Object-oriented Programming in C++6cp 
32003 Computer Game Design6cp 
57129 Film and Video 16cp 
57126 Introducing Audio Production6cp 
57125 Screenwriting6cp 
89204 2D Digital Animation6cp 
89202 3D Digital Animation 16cp 
89203 3D Digital Animation 26cp 
Year 2
Autumn or Spring semester
Select 24 credit points from the following options: 24cp
89990 Animation Project24cp 
89991 Animation Project A12cp 
89992 Animation Project B12cp 

Other information

Further information is available from the Faculty Student Administration Unit on: