University of Technology SydneyHandbook 2007

32003 Computer Game Design

6cp; availability: MSc in Computing and Master of IT students

Designing and building computer games is a challenging task. This subject focuses on the software technologies (such as graphics, networks, software design and artificial intelligence) used in computer games and covers basic interactive design, interface design, game design documentation and play mechanics through hands-on projects.

Typical availability

Autumn semester, City campus

Fee information

2007 contribution for post-2004 Commonwealth-supported students: $889.75
2007 amount for undergraduate domestic fee-paying students: $2,370.00
Subject EFTSL: 0.125
Note: The above fees are applicable in 2007 for Commonwealth-supported students who commenced after 2004 and domestic fee-paying undergraduate students only. Pre-2005 Commonwealth-supported students should consult the Student contribution charges for Commonwealth supported students webpage.
Not all students are eligible for Commonwealth supported places, and not all subjects are available to Commonwealth supported students. Domestic fee-paying students and international students should refer to the Fees webpage.

Access conditions

Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at Access conditions and My Student Admin.