University of Technology Sydney

86150 Consumer Environments

Warning: The information on this page is indicative. The subject outline for a particular session, location and mode of offering is the authoritative source of all information about the subject for that offering. Required texts, recommended texts and references in particular are likely to change. Students will be provided with a subject outline once they enrol in the subject.

Subject handbook information prior to 2020 is available in the Archives.

UTS: Design, Architecture and Building: Architecture
Credit points: 6 cp

Subject level:

Undergraduate

Result type: Grade and marks

There are course requisites for this subject. See access conditions.

Description

This subject explores the design of tangible and intangible communication environments. This includes tangible channel environments represented by stores, shopping centres and service venues, and intangible channels such as new media and the internet. The application of marketing theory and the notion of brand and its realisation within these environments is explored through a series of design projects. Conceptual strategy, concept design, client presentation techniques and contract documents including working drawings are included within the assessment.

Subject learning objectives (SLOs)

On successful completion of this subject, students should be able to:

1. carry out corporate identity and interior design projects according to a design method
2. employ techniques for research, analysis and evaluation of corporate identity and interior design projects
3. use information retrieval services effectively for corporate identity and interior design projects
4. obtain information from a variety of sources related to corporate interior design projects
5. participate in individual and group activities related to corporate identity and interior design projects
6. present effective visual, verbal and/or written material for corporate identity and interior design projects
7. develop and respond to briefing for corporate identity and interior design projects
8. create documents for construction of corporate interior design projects.

Teaching and learning strategies

Face-to-face sessions will incorporate a range of active learning strategies including experimentation, modelling, presentations, videos, simulations, and discussion alongside case studies, field studies, readings and reflection. These will be complimented by independent and group student engagement with projects through iterative exploration of design propositions, research and development.

Content (topics)

This subject addresses the following issues and topics :

1. Communication environments.

2. Branding and its application across media, identity, environment and experience.

3. Research, analysis and strategy formulation.

4. Marketing theory and its application

5. Methodologies for generating design solutions (graphic, environmental, communications and experience) within this medium

6. The fundamentals of retailing and the role of branding and its expression across existing and emerging distribution channels.

7. Presentation methods, both visual and verbal

Assessment

Assessment task 1: Analysis Exercise

Weight: 30%

Assessment task 2: Research Analysis and Strategy Formulation

Weight: 30%

Assessment task 3: Concept Realisation

Weight: 40%