23592 Game Theory
Warning: The information on this page is indicative. The subject outline for a
particular session, location and mode of offering is the authoritative source
of all information about the subject for that offering. Required texts, recommended texts and references in particular are likely to change. Students will be provided with a subject outline once they enrol in the subject.
Subject handbook information prior to 2017 is available in the Archives.
Credit points: 6 cp
Subject level:
Undergraduate
Result type: Grade and marksRequisite(s): 23567 Intermediate Microeconomics
These requisites may not apply to students in certain courses. See access conditions.
Description
This subject introduces students to game theory concepts used in solving a wide range of economic and non-economic problems. It provides a range of techniques for analysing strategies in both cooperative and non-cooperative settings and explores many applications.
Subject learning objectives (SLOs)
1. | introduce and explain concepts of game theory from first principles |
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2. | apply game theory to a wide range of behaviours |
3. | use specific classes of games to analyse strategies. |
Contribution to the development of graduate attributes
Game theory focuses on strategic decision-making. This subject will equip students with a range of techniques that will improve their ability to analyse and solve economic problems. It encompasses models of cooperation and conflict.
Teaching and learning strategies
This subject is presented in lecture and tutorial format. Essential principles are presented and analysed in lectures and students are led through practical exercises in tutorials. Feedback is provided through submitted assessment tasks.
Content (topics)
- Games of strategy
- Normal and extensive forms of games
- Dominant strategy
- Nash equilibrium
- Sequential and simultaneous moves
- Applications to strategic situations
Assessment
Assessment task 1: Assignment (Individual)
Objective(s): | This addresses subject learning objective(s): 1, 2 and 3 |
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Weight: | 40% |
Assessment task 2: Final Exam (Individual)
Objective(s): | This addresses subject learning objective(s): 1, 2 and 3 |
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Weight: | 60% |
Minimum requirements
Students must achieve at least 50% of the subject’s total marks.
Recommended texts
Dixit, A., Reiley D., Skeath, S. Games of Strategy, 4th Edition, 2015, Norton
References
Lecture slides will be available for download from UTSOnline prior to lecture.
