C10274v2 Bachelor of Design in Animation Bachelor of Arts in International Studies
Award(s): Bachelor of Design in Animation (BDesign)Bachelor of Arts in International Studies (BA)
UAC code: 609258 (Autumn session)
CRICOS code: 074704M
Commonwealth supported place?: Yes
Load credit points: 240
Course EFTSL: 5
Location: City campus
Overview
Course aims
Course intended learning outcomes
Career options
Admission requirements
Course duration and attendance
Course structure
Course completion requirements
Course program
Other information
Overview
This course offers a practice-based approach to learning animation and places strong emphasis on two key concepts: dramatisation (including performance and character) and VFX (visual effects) design. It teaches students how to conceptualise, visualise and realise animation across many different types of media. Central to the course is the development of a conceptual understanding of performance, narrative, characterisation, form, motion, time, space and aesthetics.
The combined degree program provides students with additional practical skills, in particular skills that make them aware of the international contexts of animation design, by providing them with the opportunity to acquire knowledge of a language and culture other than English.
Students learn how to observe the world around them, drawing directly from life to gain inspiration for characters and stories. They discover how to think creatively and develop ideas through multiple stages, focusing on character development, narrative and performance. They also learn fundamental 2D and 3D animation skills to bring their stories to life.
At UTS, students also benefit from outstanding industry connections. Across the degree, students have the opportunity to work with live projects, such as VIVID, BEAMS Festival or collaborations with the Australia Piano Quartet. UTS also has strong relationships with leading industry players such as Flying Bark Productions and Animal Logic.
The academic team understands that teamwork is at the heart of the animation industry. A studio-led approach creates a high-intensity environment where students learn how to work with their peers in a professional and collaborative atmosphere.
Course aims
This course gives students skills and an outlook that extend beyond the university, and cultivates a collaborative and global vision of design. As part of the ongoing development of key industry innovators, the course aims to create new approaches to 2D and 3D animation and VFX design, enabling graduates to better develop, and adapt and respond to a range of creative partnerships and collaborations.
Students develop an understanding of their individual design language and theoretical position in relation to historic and contemporary contexts.
This combined degree produces graduates who have developed perspectives and skills that enable them to meet the professional demands of an international marketplace.
Course intended learning outcomes
1.1 | Graduates will have the capacity to operate in intercultural professional contexts demonstrating an ability to negotiate cultural and linguistic diversity. |
1.2 | Graduates will demonstrate the application of international knowledge as adaptable, flexible and resourceful practitioners. |
2.1 | Graduates will be able to creatively design and conduct independent, engaged and ethical research in and about other cultural contexts and societies. |
2.2 | Graduates will possess critical problem-solving and research-led analytical skills in international and intercultural change. |
3.1 | Graduates will be able to personally reflect upon the relationship between diverse cultures in Australia while confidently engaging successfully with cultures overseas, particularly in this region. |
4.1 | Graduates will have the capacity to reflect upon and contextualise Indigenous peoples? experiences and circumstances and integrate the knowledge of Indigenous Australians to professional situations as and when appropriate. |
5.1 | As informed and engaged international citizens graduates will demonstrate cosmopolitan openness, with an awareness of, and commitment to, ethical practices. |
5.2 | Graduates will have a broad and coherent understanding of the historical, political, cultural, social and economic situations of their host country. |
6.1 | Graduates will possess a high-level of oral and written communication skills in English and at least one other language. |
A.1 | Ability to take autonomous decisions and responsibility. |
A.2 | Ability to position work within a wider social and cultural context. |
A.3 | Ability to recognise and appreciate cultural diversity including multicultural, gender and Indigenous perspectives. |
C.1 | Ability to work cooperatively as part of a team, negotiate differences and take leadership a role when required. |
C.2 | Ability to communicate ideas clearly and effectively in verbal and visual presentations. |
C.3 | Ability to contribute positively to critique and feedback process. |
I.1 | Ability to understand and challenge disciplinary conventions and practices. |
I.2 | Ability to develop unique aesthetic and movement languages for animation. |
I.3 | Ability to recognise the creative possibilities for animation technologies and materials, to experiment, to take risks, and contribute alternative directions. |
P.1 | Ability to understand and apply fundamental animation principles. |
P.2 | Ability to demonstrate a high level of craft and production values across all methods of animation process. |
P.3 | Ability to work with production complexity, to breakdown, organise, manage, delegate, define conventions and archive projects. |
R.1 | Ability to undertake primary and secondary research, exploring a wide range of visual and textual materials, and connect research process to final outcomes. |
R.2 | Ability to contextualise work within current and historical animation practice and theory. |
R.3 | Ability to iterate, reflect, edit and engage in self-critique and critical thinking. |
Career options
This course opens up international animation careers in film, television, and online and mobile application design. Career options include director, producer, storyboard artist, previsualisation (previs) artist, layout artist, concept artist, production designer, art director, character designer, animator, modeller, rigger, motion capture designer, lighting designer, matchmover/3D tracker, effects (FX) animator, roto designer, compositor, stop frame model animator (claymation), and animation scriptwriter.
Admission requirements
Applicants must have completed an Australian Year 12 qualification, Australian Qualifications Framework Diploma, or equivalent Australian or overseas qualification at the required level.
Students must refer to the inherent requirements for all degrees offered by Design and Architecture in the Faculty of Design, Architecture and Building.
The English proficiency requirement for international students or local applicants with international qualifications is: Academic IELTS: 6.5 overall with a writing score of 6.0; or TOEFL: paper based: 550-583 overall with TWE of 4.5, internet based: 79-93 overall with a writing score of 21; or AE5: Pass; or PTE: 58-64; or CAE: 176-184.
Eligibility for admission does not guarantee offer of a place.
International students
Visa requirement: To obtain a student visa to study in Australia, international students must enrol full time and on campus. Australian student visa regulations also require international students studying on student visas to complete the course within the standard full-time duration. Students can extend their courses only in exceptional circumstances.
Course duration and attendance
The course is offered on a five-year, full-time basis.
Course structure
Students must complete 240 credit points made up of 144 credit points in animation and 96 credit points in international studies.
Course completion requirements
STM90919 Core subjects (Animation) | 120cp | |
CBK90005 Country major choice | 96cp | |
CBK90837 Elective choice | 24cp | |
Total | 240cp |
Course program
An example program is provided below for a student commencing in Autumn session and undertaking the course with the Germany major as the international studies major.
Year 1 | ||
Autumn session | ||
82120 Animation Studio: Foundations in Animation Language | 12cp | |
82121 Context: 2D Animation Introduction | 6cp | |
85502 Researching Design History | 6cp | |
Spring session | ||
82220 Animation Studio: Foundations in Animation Design | 12cp | |
82221 Context: 3D Animation Introduction | 6cp | |
85503 Design Thinking | 6cp | |
Year 2 | ||
Autumn session | ||
976001 Foundations in International Studies | 8cp | |
97601 German Language and Culture 1 | 8cp | |
82321 Context: 3D Modelling and Rigging Introduction | 6cp | |
Spring session | ||
97602 German Language and Culture 2 | 8cp | |
82420 3D Modelling and Rigging Advanced | 6cp | |
Select 6 credit points of electives | 6cp | |
Year 3 | ||
Autumn session | ||
97603 German Language and Culture 3 | 8cp | |
82320 Animation Studio: Narrative Investigations | 12cp | |
Select 6 credit points of electives | 6cp | |
Spring session | ||
97604 German Language and Culture 4 | 8cp | |
976421 Contemporary Germany | 8cp | |
88211 Animation Studio: Narrative Experimentations | 12cp | |
Year 4 | ||
Autumn session | ||
977420 In-country Study 1: Germany | 24cp | |
Spring session | ||
978420 In-country Study 2: Germany | 24cp | |
Year 5 | ||
Autumn session | ||
82520 Context: Design for 2D and 3D Digital Animation | 6cp | |
88212 Animation Studio: Animation Practice | 12cp | |
Select 6 credit points of electives | 6cp | |
Spring session | ||
82621 Context: Experimentations for 2D and 3D Digital Animation | 6cp | |
82620 Animation Studio: Animation Industry Project | 12cp | |
Select 6 credit points of electives | 6cp |
Other information
Further information is available from the UTS Student Centre on:
telephone 1300 ask UTS (1300 275 887)
or +61 2 9514 1222
Ask UTS
UTS: Design, Architecture and Building
UTS: International Studies
