013975 Designing and Developing Simulations and Games
6cpUndergraduate
Subject coordinator: Elyssebeth Leigh
This subject introduces the world of 'play as learning'. It explores current theoretical frameworks relating to the selection, design and development of simulations and/or games for a variety of contexts. Basic design principles are introduced including psychological theories relevant to cultural factors, language issues and other specific characteristics.
The subject provides a theoretical underpinning and related skill development for choosing, adapting, designing, constructing and managing active learning contexts. Exemplar models of simulations and games from a variety of sources are examined.
Fee information
2009 contribution for post-2008 Commonwealth-supported students: $520.25
Note: Students who commenced prior to 1 January 2008 should consult the Student contribution charges for Commonwealth supported students
Not all students are eligible for Commonwealth Supported places.
2009 amount for undergraduate domestic fee-paying students: $2,000.00
Note: Fees for Postgraduate domestic fee-paying students and international students are charged according to the course they are enrolled in. Students should refer to the Annual Fees Schedule.
Subject EFTSL: 0.125Access conditions
Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at Access conditions and My Student Admin.