This subject examines the scope of the simulations and games field, and introduces theoretical frameworks for their application to particular learning contexts. It uses a practice-based approach to design and usage problems. Relevant theories of human behaviour, social interaction and skill development are considered in relation to the way these inform the design, choices, and use of simulations and games for learning. Concepts examined include 'micro-worlds', online role-play, business management games, social planning games and mechanical simulators.
2008 contribution for post-2008 Commonwealth-supported students: $509.62
Note: Students who commenced prior to 1 January 2008 should consult the Student contribution charges for Commonwealth supported students
Not all students are eligible for Commonwealth Supported places.
2008 amount for undergraduate domestic fee-paying students: $1,914.00
Note: Fees for Postgraduate domestic fee-paying students and international students are charged according to the course they are enrolled in. Students should refer to the Annual Fees Schedule.
Subject EFTSL: 0.125