University of Technology SydneyHandbook 2007

31263 Introduction to Computer Game Programming

6cp

Requisite(s): 31264 Introduction to Computer Graphics

This subject covers game-specific programming techniques, algorithms, game testing, game logic, multimedia programming, networking and server design and optimisation of real-time 3D rendering. Students gain sufficient knowledge to extend existing computer game engines or build a basic game engine from scratch.

Access conditions

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