013975 Designing and Developing Simulations and Games
6cpUndergraduateSubject coordinator: Elyssebeth Leigh
This subject introduces the world of 'play as learning'. It explores current theoretical frameworks relating to the selection, design and development of simulations and/or games for a variety of contexts. Basic design principles are introduced including psychological theories relevant to cultural factors, language issues and other specific characteristics.
The subject provides a theoretical underpinning and related skill development for choosing, adapting, designing, constructing and managing active learning contexts. Exemplar models of simulations and games from a variety of sources are examined.
2007 contribution for post-2004 Commonwealth-supported students: $499.75
2007 amount for undergraduate domestic fee-paying students: $1,860.00
Subject EFTSL: 0.125
Note: The above fees are applicable in 2007 for Commonwealth-supported students who commenced after 2004 and domestic fee-paying undergraduate students only. Pre-2005 Commonwealth-supported students should consult the
Student contribution charges for Commonwealth supported students webpage.
Not all students are eligible for Commonwealth supported places, and not all subjects are available to Commonwealth supported students. Domestic fee-paying students and international students should refer to the
Fees webpage.
Note: The requisite information presented in this subject description covers only academic requisites. Full details of all enforced rules, covering both academic and admission requisites, are available at
Access conditions and My Student Admin.